Invitations were sent to 2,000 Pokémon Go players in the five boroughs of New York City through community ambassadors. (The event was invitation-only to avoid crowding in what is already one of the busiest places on Earth.) Players were only aware of themed raids taking place in the vicinity of Times Square, according to Mark
Ten years ago, “Pokémon Go” vice president of product Michael Steranka was crying in the shower because the hit mobile game’s first large-scale event was, in his opinion, a disaster. The Niantic-developed game kept crashing, too many people were trying to play at once, and the servers couldn’t handle the immense popularity of the game.